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Todath Narod
Federal Navy Academy Gallente Federation
2
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Posted - 2013.04.18 00:43:00 -
[1] - Quote
The OP forgot to mention that most incursion participants have shiny ships and are noob-unfriendly. If you are new to Eve and not yet flying a Battleship with T2 weapons, don't waste your time. |

Todath Narod
Federal Navy Academy Gallente Federation
2
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Posted - 2013.04.18 14:11:00 -
[2] - Quote
Goldiiee wrote:Todath Narod, I try to inform on Incursions as much as possible, but a lot of the posts get buried in here and it can be difficult to read 8 pages of possibly unrelated topics. (edit)
Thanks for your reply. I understand why some fleets are strict from a few standpoints. The fact, however, that some fleets are more inclusive points up to the possibility that this strictness is based on collecting ISK and LP time-efficiently. The strict fleets *could* include a few less perfectly equipped pilots - they just dont want to spend the extra 30 seconds that person adds to the time it takes for the fleet to complete the swarms.
What is the real difference between a Meta 4 weapon and T2 weapon? Not much.
What is the difference between the 55-70% resists you get with Meta 3 and 4 modules and the T2 modules? Not much.
What is the difference between DPS with T2 ammo and Faction ammo? a few percentage points = not much.
What is the difference between the effect of a pilot who has the skills for T2 equipment and ammo and one who does not? Again, marginal.
All these differences add up I suppose, but that's where leadership, if it is real leadership, makes up the difference.
What is the real difference between the strict exclusionary incursion fleets and the inclusive incursion fleets? Much. Attitude / Sociability. The general difference between the two basic categories of human beings : those who have a general regard for others, and those who don't.
It is understood that incursions are difficult and the risks are great (in some cases you cant warp out if the swarm is starting to blow ships up). But for high-sec space Vanguard level missions, the general attitude of exclusive incursion fleets cannot be based on some sort of technical necessity. Imo, and I am 3 months old and not know what I'm talking about = but I can do level 4 security missions alone without much problem. Can't see how my inclusion in a good fleet is really that big of a problem for others. If I don't contribute sufficiently, then don't include me in the next mission. And I'm speaking in the interest of the rest of the Eve Community that encounters these exclusivity attitudes and gets turned off by them.
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Todath Narod
Federal Navy Academy Gallente Federation
2
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Posted - 2013.04.18 14:21:00 -
[3] - Quote
Nadia Gallen wrote:Todath Narod wrote: don't waste your time. If you bothered to even read the OP's post,
Reading? Sounds Fun.
Don't want new players (less than 4-6 months old) to be surprised that most inclusion fleets won't take them in their T1 Battlecruiser with Meta 3/4 modules. And they won't be kind about it. This needs to be really clear.
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Todath Narod
Federal Navy Academy Gallente Federation
2
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Posted - 2013.04.18 23:01:00 -
[4] - Quote
Thanks for your extensive reply. I am better informed. |

Todath Narod
Federal Navy Academy Gallente Federation
3
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Posted - 2013.04.18 23:06:00 -
[5] - Quote
Unezka Turigahl wrote: The biggest challenge for getting a noob fleet rolling is simply finding enough pilots, including 2-3 trusted logi and someone who knows what they're doing. I really wish CCP would make scout sites harder and more rewarding, but still require less pilots than VGs. It would give newer players more room to enjoy incursions in say - fleets of 5 BCs with 1 logi or something. Right now they are pointless.
I think this is the one thing that pisses me off more than anything : CCP put these relatively easy scout site missions in the incursion mix - they are interesting but there is virtually NO reward of any kind, not even a decent drop. My corpo partner and I did a scout site the other day (my first, his first without getting killed) and we were both surprised to find that the 3 waves of Sansha dropped absolutely nothing. The 50K ISK is a joke, as are the 50 LP. Then, as if to twist the knout on new players, they made the jump from working this kind of site to the very next level up from that about a 4 month training period. They shouldn't have even included scout sites in the model, or made a few more gradations so that people - like me - could participate without having to train out a 4 month "dead zone". |

Todath Narod
Federal Navy Academy Gallente Federation
3
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Posted - 2013.04.19 01:11:00 -
[6] - Quote
Frostys Virpio wrote:Todath Narod wrote:
What is the difference between the effect of a pilot who has the skills for T2 equipment and ammo and one who has the skills for Meta 3/4 equipment? Again, marginal.
This one is actually big. Most weapon spec gives 5% dmg/level and meta 4 weapons usually only need the skill at rank 1 to be used while T2 require rank V + another bonus in the for of the specialisation skill needed to at least rank I. That add up to quite a lot of DPS.
Dont know what weapons you are referring to. Most of the meta 3/4s I use require some skills trained up. Some don't, and yes they are generally crap. The skill-requiring metastuff plus implants and enhancement gives you a performance profile which isn't really that far away from a fully trained up T2 player - roughly 30% difference when you add it all up. I've done *some* of the math (which in college was enough to give me a passing grade in calculus - I'm no Newton).
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